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Victini in PokéSurvivor: 5★ Stats, Moves & Pull Odds

Victini has 115 base HP, 120 speed and ×1.25 attack — rank 92 of 966 in the current snapshot. It starts with Confusion.

Game snapshot · Oct 19, 2026Reviewed source · 018e986f4cMethodology
Victini
psychicfire
STARTING MOVEConfusion5★ · Unova

Starts with Confusion · 5★ · Unova

115Base HP
120Base speed
×1.25Attack multiplier
psychicfire5★ · Unova
Plan Victini’s moves →

Complete legal move pool

MoveTypeBehaviorBase damageCooldownEvolution cardCategory
Tacklenormalmelee160.5sVigorphysical
Quick Attacknormaldash200.75sSprintphysical
Swords Dancenormalbuff—0.85sNo evolutionsupport
Nasty Plotnormalbuff—0.85sNo evolutionsupport
Agilitynormalbuff—0.85sNo evolutionsupport
Hardennormalbuff—0.85sNo evolutionsupport
Body Slamnormalmelee360.95sPowerphysical
Hyper Voicenormalnova121.15sReflexesspecial
Substitutenormalturret144sArmorphysical
Hyper Beamnormalcharge582.2sPowerspecial
Rapid Spinnormalspin91sSprintphysical
Confusionpsychicprojectile130.58sReflexesspecial
Psybeampsychicbeam171.15sPowerspecial
Psychicpsychicnova101.35sMagnetspecial
Psycho Cutpsychicboomerang90.8sReflexesphysical
Extrasensorypsychicshove161.2sArmorspecial
Mist Ballpsychichoming130.55sReflexesspecial
Emberfireprojectile180.52sPowerspecial
Flamethrowerfirecone70.7sReflexesspecial
Fire Spinfireorbit140.3sSynthesisspecial
Heat Wavefirenova131.25sVigorspecial
Will-O-Wispfireturret153.5sReflexesspecial
Flame Wheelfiretrail100.28sSprintphysical
Flame Chargefiredash190.8sSprintphysical

How to unlock Victini

Getting Victini means pulling the Unova banner and hitting its 5★ slot. The 5★ band takes 1.5% of all pulls and holds 103 partners, so one specific Victini works out to about 0.0146% per draw. The 70-pull pity counter guarantees a 5★, but it does not target Victini specifically, so a guarantee can still resolve to another 5★. A duplicate Victini refunds 300 coins at the 5★ rate.

Victini stats and rank

Victini carries 115 HP, 120 speed, a ×1.25 attack multiplier, ×1.25 physical, ×1.25 special, 100 defense and 100 special defense, 600 in total. On the three-stat percentile this is 78.5 out of 100, which puts Victini at rank 92 of 966 and in tier A. What separates it from its neighbours is shape, not size: its strongest slot is HP (87th percentile) and its weakest is attack multiplier (63rd percentile), so it spreads its value fairly evenly.

Best moves in Victini's pool

At move level 5 the pool is led by Fire Spin at 33.6 damage per 0.30s (140.1 effective DPS, ×1.25 multiplier), then Body Slam at 75.6 damage per 0.71s (132.6 effective DPS, ×1.25 multiplier), then Tackle at 33.6 damage per 0.38s (112.0 effective DPS, ×1.25 multiplier). 8 of its 20 damaging moves scale with the physical multiplier and 12 with the special one, alongside 4 support moves. Its physical and special multipliers are identical at ×1.25, so the pool decides the build. The top option beats the second by 7.5 DPS, which decides slot one and leaves slot two as a judgement call.

Evolution cards for Victini

Its starting move, Confusion, evolves into Psyshock once the move is at level 5 and you hold the Reflexes card, which boosts cooldown for that run. The permanent menu cannot substitute: only a Reflexes card picked during the run unlocks the evolution. 20 of its 24 moves carry an evolution card, across 7 distinct cards (Vigor, Sprint, Power, Reflexes, Armor, Magnet and Synthesis). The strongest of them is Fire Spin at 140.1 effective DPS, so that is the one worth holding a card for first.

Victini compared to similar partners

The two closest stat lines in the roster are Mew (+0 HP, +0 speed, same attack multiplier, +0 total) and Celebi (+0 HP, +0 speed, same attack multiplier, +0 total). Against Mew, the two are level on speed and the two carry an identical ×1.25 attack multiplier, and the rank gap is 5 places. Every one of those numbers cuts both ways, so the decision is about which stat the run needs, so neither side is a strict upgrade and the move pools have to break the tie.

Sources & version

Official source snapshot 018e986f4c. Recommendations and calculations are explained above.

Independent fan guide. Original interface and diagrams; Pokémon trademarks belong to their owners.