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Shaymin in PokéSurvivor: 5★ Stats, Moves & Pull Odds

Shaymin has 115 base HP, 120 speed and ×1.25 attack — rank 91 of 966 in the current snapshot. It starts with Vine Whip.

Game snapshot · Oct 19, 2026Reviewed source · 018e986f4cMethodology
Shaymin
grass
STARTING MOVEVine Whip5★ · Sinnoh

Starts with Vine Whip · 5★ · Sinnoh

115Base HP
120Base speed
×1.25Attack multiplier
grass5★ · Sinnoh
Plan Shaymin’s moves →

Complete legal move pool

MoveTypeBehaviorBase damageCooldownEvolution cardCategory
Tacklenormalmelee160.5sVigorphysical
Quick Attacknormaldash200.75sSprintphysical
Swords Dancenormalbuff—0.85sNo evolutionsupport
Nasty Plotnormalbuff—0.85sNo evolutionsupport
Agilitynormalbuff—0.85sNo evolutionsupport
Hardennormalbuff—0.85sNo evolutionsupport
Body Slamnormalmelee360.95sPowerphysical
Hyper Voicenormalnova121.15sReflexesspecial
Substitutenormalturret144sArmorphysical
Hyper Beamnormalcharge582.2sPowerspecial
Rapid Spinnormalspin91sSprintphysical
Vine Whipgrassmelee190.62sPowerphysical
Razor Leafgrassboomerang100.9sReflexesphysical
Petal Blizzardgrassorbit140.26sSynthesisspecial
Grass Knotgrassaura90.55sVigorspecial
Seed Bombgrassbounce100.6sPowerphysical
Energy Ballgrasshoming190.62sSynthesisspecial
Solar Beamgrasscharge622.3sReflexesspecial

How to unlock Shaymin

Shaymin is not sold directly, so the only route is the Sinnoh banner, where it occupies a 5★ slot. The 5★ band takes 1.5% of all pulls and holds 103 partners, so one specific Shaymin works out to about 0.0146% per draw. The 70-pull pity counter guarantees a 5★, but it does not target Shaymin specifically, so a guarantee can still resolve to another 5★. A duplicate Shaymin refunds 300 coins at the 5★ rate.

Shaymin stats and rank

Shaymin reads 115 HP, 120 speed, ×1.25 attack, ×1.25 physical, ×1.25 special, 100 defense and 100 special defense, for a 600 base-stat total. On the three-stat percentile this is 78.5 out of 100, which puts Shaymin at rank 91 of 966 and in tier A. The relative picture matters more than the total: its strongest slot is HP (87th percentile) and its weakest is attack multiplier (63rd percentile), so it spreads its value fairly evenly.

Best moves in Shaymin's pool

At move level 5 the pool is led by Petal Blizzard at 33.6 damage per 0.26s (161.7 effective DPS, ×1.25 multiplier), then Body Slam at 75.6 damage per 0.71s (132.6 effective DPS, ×1.25 multiplier), then Tackle at 33.6 damage per 0.38s (112.0 effective DPS, ×1.25 multiplier). 8 of its 14 damaging moves scale with the physical multiplier and 6 with the special one, alongside 4 support moves. Its physical and special multipliers are identical at ×1.25, so the pool decides the build. The top option beats the second by 29.1 DPS, which decides slot one and leaves slot two as a judgement call. Range, area and knockback are not in the DPS number, so a nova can beat a melee on clear speed despite a smaller figure.

Evolution cards for Shaymin

Its starting move, Vine Whip, evolves into Power Whip once the move is at level 5 and you hold the Power card, which boosts attack for that run. If Power never appears in that run's level-up offers, the move stays at level 5 and unevolved. 14 of its 18 moves carry an evolution card, across 6 distinct cards (Vigor, Sprint, Power, Reflexes, Armor and Synthesis). The strongest of them is Petal Blizzard at 161.7 effective DPS, so that is the one worth holding a card for first.

Shaymin compared to similar partners

The two closest stat lines in the roster are Mew (+0 HP, +0 speed, same attack multiplier, +0 total) and Celebi (+0 HP, +0 speed, same attack multiplier, +0 total). Against Mew, the two are level on speed and the two carry an identical ×1.25 attack multiplier, and the rank gap is 4 places. Those differences are what you actually trade when swapping partners, not a straight upgrade path, so neither side is a strict upgrade and the move pools have to break the tie.

Sources & version

Official source snapshot 018e986f4c. Recommendations and calculations are explained above.

Independent fan guide. Original interface and diagrams; Pokémon trademarks belong to their owners.