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Rillaboom in PokéSurvivor: Stats, Moves & Unlocks

Rillaboom has 115 base HP, 114 speed and ×1.39 attack — rank 66 of 966 in the current snapshot. It starts with Vine Whip.

Game snapshot · Oct 19, 2026Reviewed source · 018e986f4cMethodology
Rillaboom
grass
STARTING MOVEVine Whip4★ · Galar

Starts with Vine Whip · 4★ · Galar

115Base HP
114Base speed
×1.39Attack multiplier
grass4★ · Galar
Plan Rillaboom’s moves →

Complete legal move pool

MoveTypeBehaviorBase damageCooldownEvolution cardCategory
Tacklenormalmelee160.5sVigorphysical
Quick Attacknormaldash200.75sSprintphysical
Swords Dancenormalbuff—0.85sNo evolutionsupport
Nasty Plotnormalbuff—0.85sNo evolutionsupport
Agilitynormalbuff—0.85sNo evolutionsupport
Hardennormalbuff—0.85sNo evolutionsupport
Body Slamnormalmelee360.95sPowerphysical
Hyper Voicenormalnova121.15sReflexesspecial
Substitutenormalturret144sArmorphysical
Hyper Beamnormalcharge582.2sPowerspecial
Rapid Spinnormalspin91sSprintphysical
Vine Whipgrassmelee190.62sPowerphysical
Razor Leafgrassboomerang100.9sReflexesphysical
Petal Blizzardgrassorbit140.26sSynthesisspecial
Grass Knotgrassaura90.55sVigorspecial
Seed Bombgrassbounce100.6sPowerphysical
Energy Ballgrasshoming190.62sSynthesisspecial
Solar Beamgrasscharge622.3sReflexesspecial

How to unlock Rillaboom

Getting Rillaboom means pulling the Galar banner and hitting its 4★ slot. The 4★ band takes 6.5% of all pulls and holds 211 partners, so one specific Rillaboom works out to about 0.0308% per draw. The 70-pull pity counter only applies to 5★ results, so Rillaboom has no floor of its own and no targeted pull. A duplicate Rillaboom refunds 120 coins at the 4★ rate.

Rillaboom stats and rank

Rillaboom carries 115 HP, 114 speed, a ×1.39 attack multiplier, ×1.39 physical, ×1.03 special, 90 defense and 70 special defense, 530 in total. On the three-stat percentile this is 81.2 out of 100, which puts Rillaboom at rank 66 of 966 and in tier S. What separates it from its neighbours is shape, not size: its strongest slot is physical multiplier (92nd percentile) and its weakest is special multiplier (40th percentile), so it is a specialist rather than an all-rounder.

Best moves in Rillaboom's pool

At move level 5 the pool is led by Body Slam at 75.6 damage per 0.71s (147.5 effective DPS, ×1.39 multiplier), then Petal Blizzard at 33.6 damage per 0.26s (133.2 effective DPS, ×1.03 multiplier), then Tackle at 33.6 damage per 0.38s (124.5 effective DPS, ×1.39 multiplier). 8 of its 14 damaging moves scale with the physical multiplier and 6 with the special one, alongside 4 support moves. Its physical multiplier is the higher of the two (×1.39 against ×1.03), so physical moves convert better. The top option beats the second by 14.2 DPS, which decides slot one and leaves slot two as a judgement call.

Evolution cards for Rillaboom

Its starting move, Vine Whip, evolves into Power Whip once the move is at level 5 and you hold the Power card, which boosts attack for that run. If Power never appears in that run's level-up offers, the move stays at level 5 and unevolved. 14 of its 18 moves carry an evolution card, across 6 distinct cards (Vigor, Sprint, Power, Reflexes, Armor and Synthesis). The strongest of them is Body Slam at 147.5 effective DPS, so that is the one worth holding a card for first.

Rillaboom compared to similar partners

The two closest stat lines in the roster are Braviary (+0 HP, -2 speed, -0.01 attack, -20 total) and Revavroom (-9 HP, +2 speed, -0.04 attack, -30 total). Against Braviary, Rillaboom is 2 speed faster and Rillaboom hits harder by ×0.01, and the rank gap is 15 places. Those differences are what you actually trade when swapping partners, not a straight upgrade path, so neither side is a strict upgrade and the move pools have to break the tie.

Sources & version

Official source snapshot 018e986f4c. Recommendations and calculations are explained above.

Independent fan guide. Original interface and diagrams; Pokémon trademarks belong to their owners.