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Mew in PokéSurvivor: 5★ Stats, Moves & Pull Odds

Mew has 115 base HP, 120 speed and ×1.25 attack — rank 87 of 966 in the current snapshot. It starts with Confusion.

Game snapshot · Oct 19, 2026Reviewed source · 018e986f4cMethodology
Mew
psychic
STARTING MOVEConfusion5★ · Kanto

Starts with Confusion · 5★ · Kanto

115Base HP
120Base speed
×1.25Attack multiplier
psychic5★ · Kanto
Plan Mew’s moves →

Complete legal move pool

MoveTypeBehaviorBase damageCooldownEvolution cardCategory
Tacklenormalmelee160.5sVigorphysical
Quick Attacknormaldash200.75sSprintphysical
Swords Dancenormalbuff—0.85sNo evolutionsupport
Nasty Plotnormalbuff—0.85sNo evolutionsupport
Agilitynormalbuff—0.85sNo evolutionsupport
Hardennormalbuff—0.85sNo evolutionsupport
Body Slamnormalmelee360.95sPowerphysical
Hyper Voicenormalnova121.15sReflexesspecial
Substitutenormalturret144sArmorphysical
Hyper Beamnormalcharge582.2sPowerspecial
Rapid Spinnormalspin91sSprintphysical
Confusionpsychicprojectile130.58sReflexesspecial
Psybeampsychicbeam171.15sPowerspecial
Psychicpsychicnova101.35sMagnetspecial
Psycho Cutpsychicboomerang90.8sReflexesphysical
Extrasensorypsychicshove161.2sArmorspecial
Mist Ballpsychichoming130.55sReflexesspecial

How to unlock Mew

There is no direct purchase for Mew. It appears on the Kanto banner inside the 5★ pool. The 5★ band takes 1.5% of all pulls and holds 103 partners, so one specific Mew works out to about 0.0146% per draw. The 70-pull pity counter guarantees a 5★, but it does not target Mew specifically, so a guarantee can still resolve to another 5★. A duplicate Mew refunds 300 coins at the 5★ rate.

Mew stats and rank

The sheet lists Mew at 115 HP, 120 speed, ×1.25 attack, ×1.25 physical and ×1.25 special, with 100 defense and 100 special defense — 600 base-stat total. On the three-stat percentile this is 78.5 out of 100, which puts Mew at rank 87 of 966 and in tier A. Relative standing explains more than the total here: its strongest slot is HP (87th percentile) and its weakest is attack multiplier (63rd percentile), so it spreads its value fairly evenly.

Best moves in Mew's pool

At move level 5 the pool is led by Body Slam at 75.6 damage per 0.71s (132.6 effective DPS, ×1.25 multiplier), then Tackle at 33.6 damage per 0.38s (112.0 effective DPS, ×1.25 multiplier), then Quick Attack at 44.8 damage per 0.56s (99.6 effective DPS, ×1.25 multiplier). 6 of its 13 damaging moves scale with the physical multiplier and 7 with the special one, alongside 4 support moves. Its physical and special multipliers are identical at ×1.25, so the pool decides the build. The top option beats the second by 20.6 DPS, which decides slot one and leaves slot two as a judgement call.

Evolution cards for Mew

Its starting move, Confusion, evolves into Psyshock once the move is at level 5 and you hold the Reflexes card, which boosts cooldown for that run. That card has to drop inside the run; nothing in the permanent menu replaces it. 13 of its 17 moves carry an evolution card, across 6 distinct cards (Vigor, Sprint, Power, Reflexes, Armor and Magnet). The strongest of them is Body Slam at 132.6 effective DPS, so that is the one worth holding a card for first.

Mew compared to similar partners

The two closest stat lines in the roster are Celebi (+0 HP, +0 speed, same attack multiplier, +0 total) and Jirachi (+0 HP, +0 speed, same attack multiplier, +0 total). Against Celebi, the two are level on speed and the two carry an identical ×1.25 attack multiplier, and the rank gap is 1 places. Treat the gaps as the price of the switch rather than free stats, so neither side is a strict upgrade and the move pools have to break the tie.

Sources & version

Official source snapshot 018e986f4c. Recommendations and calculations are explained above.

Independent fan guide. Original interface and diagrams; Pokémon trademarks belong to their owners.